Your treasure hunter ranking is dependant on the amount amount of treasures that you have found up to that point, including the ones in the Chocobo Hot and Cold side quest. Travel back into the room to the right and stand on the platform. Talk to Noggy and he will let you save your game.
I suggest making that one. Unfortunately, you will have to sacrifice your new Sargatanas in order to make it. Proceed to the right, talk to the man and woman who are arguing. If you agree with the man each time, he will give you a Flare Card. If you agree with the woman each time, she will give you a Meteor Card. You can speak with the woman to buy some medicinal items. Approach the strange block to the left and activate it.
Talk to the man to the left who is looking for a book. If you searched by the book pile to the right of the walkway, Zidane will tell him where it is. Zidane will climb down the ladder and you will appear on the middle level. If you search by the right of this area, you can find an Elixir, head to the left of this level and search for another one. Head out to the left and talk to the Weapon smith.
Go back to the entrance and follow the path to the left. You can talk with Oracle Kildea here, remember her from Cleyra? Anyway, continue searching this room, notice the three lifts and the levers to the right. Speak to them a few times and continue to either agree with the Sales Clerk or the Young Man. The Item Shop has the standard consumable items that you have seen before. There is a strange looking pedestal to the left of the item shop.
Press the button to activate the Aquamarine maker on the bottom level. It takes 4 Ore items to make 1 Aquamarine.
You can speak to the Librarian and he will offer to allow you to use the hammocks in the library to rest for gil. The man beside the Librarian will talk about a book that he is looking for and will move out of your way once you speak to him if you looked at the pile of books on the opposite side of the room. Walk down the pathway that opens up behind him and go down the ladder.
There is a man on this balcony who will offer to allow you to change the name of your character if you have a Namingway Card in your inventory.
Continue all the way to the left side of the pathway to find an Elixir. The stairway on the right side of the screen also has a hidden Elixir. Return to the middle of the balcony and choose to return to the second level when you are done. Head back to the entrance from here. Take the pathway leading left into the room shown in the screenshot below.
There's also a Moogle Noggy up here, but he doesn't have any letters. Leave using the top level when you're finished. The first thing to do is examine the book pile. Up here is the Item Shop.
You can also speak to the man talking to the clerk to participate in their argument--if you do this repeatedly, you'll receive a Meteor Card for agreeing with him more, or a Holy Card for agreeing with the shopkeeper.
Nearby the shop, press the strange button here to activate the Aquamarine maker on the bottom level opposite the entrance; for every 4 Ore you give it, it makes an Aquamarine. The nearby Librarian runs an Inn Gil , which you can make use of if you want. The man in the shelves wants a book; if you examined the book pile, he'll move, granting you access to the middle level. The middle level has an Elixir and a man who will change your characters' names if you have the Namingway Card on the left side, while the right side has another Elixir.
Return to the fork at the entrance and go left this time. Your goal here is to fix the hydrolift if you don't the Weapon Shop will not open. Simply hit the left lever until a hole-like thing is revealed, then examine the hole followed by the rod to fix it.
Lower the right lever until the right-hand platform is level with you, and now ride it up to the Weapon Shop. They carry a huge number of unique goods if you're visiting on Disc 3 if you're on Disc 4, skip to the next paragraph.
0コメント